Really looking forward to SuperNative for desktop. I've been working on a lot of the effects being done in Swift (for iOS), and a lot of the code done there. The hardest part I expect on porting it will be:
- matching the UI
- motion graphics, either have to build a compiler OR web view
- ai assistant (performs a lot worse in Swift, so likely going to use webview for that)
However, I expect the app will startup faster and it'll be more performant and more likely to manage multiple intensive effects without slowing it down.
Once it's out, I expect to ship a Windows version in addition to Mac.
commit cd10cba