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cd10cba

Really looking forward to SuperNative for desktop. I've been working on a lot of the effects being done in Swift (for iOS), and a lot of the code done there. The hardest part I expect on porting it will be: - matching the UI - motion graphics, either have to build a compiler OR web view - ai assistant (performs a lot worse in Swift, so likely going to use webview for that) However, I expect the app will startup faster and it'll be more performant and more likely to manage multiple intensive effects without slowing it down. Once it's out, I expect to ship a Windows version in addition to Mac.

commit cd10cba