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256e14f

The closest I've come to robotics is leveraging NVIDIA's MotionBricks with WebGPU. What's interesting is that MotionBricks bridges real-time character animation and actual robotics. NVIDIA has demonstrated the same motion-generation technology driving both virtual characters and physical humanoid robots, including the Unitree G1. So there's a direct connection between what I'm experimenting with in browser-based 3D environments and the emerging field of physical AI. My work is still on the virtual side, but the underlying principles are increasingly converging.

commit 256e14f

oh, i didn’t even know something like this existed. i looked it up, and it’s honestly really interesting. i had no idea you could build and experiment with robots in a virtual environment on your computer without owning a physical robot, then potentially transfer what you develop…