Commit

8e6436a

A screenshot of what I am working on currently. The assets are all stand-ins until I have the proper models, so it will end up looking quite different from this, but this is part of the journey.
I built my own engine in both Typescript (I use tres.js since it is a Vue app) for the web and a Rust port. The screenshot shows the latter, but they look almost identical.

commit 8e6436a

Two engines in parallel, that’s dedication 😄 how do you keep them in sync? Shared scene format, or do you port features by hand?