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5771592

Today's docket at home: testing out Project Maya to see how feasible it is to run GLM 5.3 Flash on a 5080 with 16gb vRAM and 128 GB dRAM. So far, it's not horrible, just long ttft. About 25-30 tok/s decode, 1200 prefill; compared to 75-90 and 2600 for Qwen 3.8 Flash Next.
Definitely worth it! I think ultimately it's disappointing compared to our GOAT Qwen 3.8 FN but still, in theory it's a teensy bit smarter so it could be good in a pinch. It's also nice when the voice of FN gets on my nerves, that mfr has AI voice for sure. Main issue right now…
Yeah I get it. I am a bit shorter on RAM I "only" have 64GB, but 24GB vRAM, so I might have faster prefill but shorter context... Will see. Anyway I adapted my workflow to short context.
I wonder if the RAM shortage means we'll finally see game devs optimizing before release 😆

commit 5771592